As we started
out class on Wednesday we were not sure if the game we designed was going to be
a success or not. Reason being that we were not very clear on how to actually
play the game successfully so that it makes it a fun experience for the
players. Even though we all had the basic outlook of what the game objective
is, it was pretty confusing to get started. That’s when everything changed, as
we progressed in the game and made some minor modification the game actually
seemed fun. The first round that we played it took us awhile to get the hang of
it, and we started to solve the problems that the game might have.
The first game
gave us a overlook of how the game is played and what can make it more
interesting. It also showed us how long does it take to play one full game. The
game takes somewhere between 15 to 30 minutes, which is a kind of game that
people play when they are waiting for food. Other few minor details that we
thought to change were like how many cards does a player starts with. We all
decided upon 5 cards at the beginning of the game and 2 cards when the player
runs out of cards in his hand. We also changed the number of cards a person can
draw from the refrigerator, for example: the main dish card will get you a main
dish or 3 cards from the refrigerator, and other cards will get you two cards
from the refrigerator or a card from their own category. So now we had fixed
the trading problem and the number of cards in the hand of a player.
After the end of
the second round, our group saw a problem towards the end of the game. As to
end the game you must make a complete meal but than other people can sabotage
the meal to stop you from winning. Our observation was that once the meal is
complete other players kept destroying the meal of the player and the game kind
of got dragged on. So our solution was to do some thing called a locked meal,
which means once someone gets their whole meal complete other people cannot
sabotage that player’s meal as it is locked down. With this modification we
played our 3rd game and it turns out that we had just created an awesome game.
Overall the
class session was a really good productive session as it was more of a time for
our group to reflect upon the issues in the game and come up with a solution
for them. I think by end of this week we are in a good shape, because we
basically have our cards layout and the layout for the game leaving us with
just making the cards. I look forward to playing the game again this Wednesday
and show others how it is played too. Also we are thinking of changing the name
of the game from “Epic Meal” to “Kitchen Chaos.”
HARRY (HARSHIT)
BHATT.
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